Valve's Steam Frame VR headset launches at a record price, reviews stay cool

Early reviews of Valve's new headset describe a subdued first impression, while reports tie the record price to a global shortage of memory chips.

GamingSeptember 17, 20262 min readNewsRadar 85

Valve is releasing the Steam Frame, a standalone VR headset that reports describe as pricier than any earlier SteamVR device. Outlets tie the increase to a global shortage of memory chips. At the same time, Eurogamer and PC Gamer have published first reviews that sound far more reserved than the record price might suggest.

What we know

Valve sells the Steam Frame as a standalone VR headset under the Steam brand, separate from earlier SteamVR hardware such as the Valve Index or the HTC Vive Cosmos.

Reports from Eurogamer and GameStar describe the Steam Frame's price as the highest Valve has ever charged for a VR headset. Both outlets tie the increase to a global shortage of memory chips that is currently pushing up prices across the hardware industry.

GameStar also reports on a registration and reservation option that lets interested buyers sign up ahead of the full launch.

Separately, Eurogamer and PC Gamer have each published their own hands-on reviews of the Steam Frame. Both describe a subdued first impression: the specs and build quality reportedly hold up, but neither reviewer describes a genuine wow moment.

Context

Valve has never positioned its VR hardware at the top of the market. The original Index launched well below the price of today's high-end competitors. Reports that the Steam Frame now costs more than any previous SteamVR device mark a clear shift in that positioning.

The memory shortage behind the price hike is not unique to Valve. Memory chips have been scarce and expensive for months, a trend that has also driven up prices for graphics cards and game consoles. A headset with its own onboard compute absorbs that cost increase more directly than accessories that rely on a connected PC.

The subdued tone of the early reviews adds to the pressure. A high price is easier to justify when a product marks a clear leap forward. If the first reviews instead describe a first impression without a real surprise, the Steam Frame faces a harder task convincing buyers on specs alone. Anyone choosing a headset from the Steam ecosystem right now pays more than for earlier generations, and does so based on reviews that are themselves reserved.

What remains open

The available reports do not state an exact price in dollars or euros, nor a firm release date for the Steam Frame. It is also unclear how long the memory shortage will last or whether Valve plans to adjust the price after launch.

Sources

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